Rokoko’s motion capture library will be available in Unity Asset Store

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Rokoko creates a SmartSuit Pro that captures all of an actor’s movements and turns them into digital motion assets that can be used in games or movies. And today, the company is going to make them much more accessible to game developers by making the Rokoko motion capture library available for purchase in the Unity Asset Store.

Unity Technologies makes the Unity game engine, and developers can purchase pre-made assets from Unity Asset Store and easily import them for use in games under development. The idea is to break down the cost and accessibility barriers for professional motion capture, and that fits with Unity’s mission to democratize game development for all developers, big and small.

The Smartsuit Pro is a sensor-based motion capture studio in a wireless suit. It allows users to capture the physical world with precision and ease. It is mobile, accessible and cost effective compared to traditional motion capture systems, which typically cost over $ 100,000. Ahead of its official unveiling, Rokoko has already placed units with notable shortlisted creative teams at movie and game studios around the world.

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“This is a dream come true for Rokoko,” Jakob Balslev, CEO of Rokoko, said in a statement. “Unity took the expensive and restrictive tools of game development and made them available to all creatives who had so much to contribute but never had access to it before. This is exactly what we want to do with character animation. Understanding human movement is the next frontier, and Rokoko will be the center. “

The Smartsuit Pro integrates seamlessly with major software development platforms, including Unity, Unreal Engine 4, and MotionBuilder. No technical expertise is required for setup, ensuring that a wide range of artists and animators can take advantage of this essential tool to help easily turn their creative visions into reality, the company said.

“The partnership between Rokoko and Unity is a great blend of two companies breaking down barriers to development – in this case, providing access to tools that have the potential to transform the way developers work with character animation.” , said Peter O’Reilly. , Head of Asset Store at Unity Technologies, in a press release. “It used to be a very expensive and time consuming endeavor. We are excited to work with a passionate team who share our vision to solve difficult problems for our
community.”

Above: Rokoko’s movement library

Image Credit: Rokoko

The mobile design of the Smartsuit Pro requires minimal space to operate, which means design teams no longer need a dedicated studio space to meet their mocap needs. It targets both high-end studios who need free, agile technology to support their day-to-day development and mid-range independents who have never had the chance to access mocap.

The partnership marks the availability of The Motion Library: a vast market for motion assets with Hollywood-quality animation files accessible for preview and purchase through a plugin and on the Unity Asset Store.

For free, Unity developers can access the plug-in, as well as a collection of demo assets and 3D previews of thousands of premium assets created by featured Rokoko editors, which include motion capture studios. Leading professionals like UK-based Audiomotion (Star Wars: The Last Jedi, Ready Player One, Horizon Zero Dawn, Dying Light) and Centroid (Assassin’s Creed, Godzilla, Doctor Strange).

Editors have used professional actors and million dollar motion capture systems to create assets that are now available in the Motion Library for as little as $ 1 per asset and a monthly subscription of $ 10.

Above: Rokoko’s mocap jumpsuit.

Image Credit: Rokoko

Rokoko presents its Smartsuit Pro as a complete motion capture studio in a markerless suit, allowing creators of all skill levels to transform any space into a professional motion capture scene. Later in 2018, Rokoko will launch The Motion Library to developers on all other platforms at www.motionlibrary.com.

Rokoko was founded in Copenhagen in 2014 by Balslev, Matias Søndergaard and Anders Klok. It now has an office in San Francisco.

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